I have no words, just tears of laughter and joy now.
For having stick figures this was one of the most amazing animations I've seen in a long while. The action was smooth and flowed well. The visual effects from the fire, lightning, and ice to the barriers all the way to the doom spell were spectacular. The sound effects were spot on and really brought everything to life. Even the perspective was something that just made you feel immersed in it. The way they both died was also a wonderful little twist to it, I love the way you could just see the smugness victory crumble when the victor found out he was going to die anyways. If you remake it with fleshed out characters as opposed to the stick figures it will be that much more amazing. I could go on and on but all in all you did a fantastic job so keep up the great work.
Yo bro, I have 133 food and a whopping 5 water. I find this to be an issue as it screws severely with the balance of mechanics since you generally seem to find water while searching for food but coming across any is about as rare as an ultra ball not missing Zapdos in yellow version. Fix it please? This is the only reason my vote is low on this game, everything is great except finding water.
Reading the dialogue was a blast, I'm loving how attached Undra is to her precious sickle lol. The puzzles were great though most of the thought bubbles never going away was a tad annoying in the inventory space. The storyline was refreshing to see, definitely creative and quirky. The personality of each character was brought out nicely. The graphics were fabulous as well, clunky animations my foot, you just remind me more and more why I miss the old Sierra games.
No no no no! that can't be where it ends! The battle system was unique and inventive and I loved that you could collect your own ingredients to make potions even though it had an awfully high fail chance it seems. I didn't just play this game, I immersed myself in it. I would sincerely send what meager funds I have to help continue development! You didn't merely present a game, you handed the players an entire world to enjoy, especially with the library. The plot was great and the characters weren't stiff cardboard cutouts in personality, they grew on me and sounded a lot more like people than a lot of rpgs I've played. Digging up buried treasure as a sidequest and at random was also a really nice touch. You put so much effort and thought into this game and it all shines through RADIANTLY! I would love nothing more than to play it all the way through some day.
The ONLY complaints I have about the entire thing is that there were a couple quest pointer issues where quest markers would show up in random locations on a few of the sidequests, the walking speed on the world map was more than a tad sluggish, and the payout on the fishing minigame seems really low.
Will you ever be continuing this game? I would be glad to lend a hand wherever I could to help make it whole and I'm sure a lot of folks have said the same.
In all sincerity, this is one of the best rpgs I have ever played on Newgrounds.
This has been on repeat for at least an hour now. I regret nothing. XD It has a wonderful flow and such a calm yet energetic sound to it with a good dose of of optimism as though if you can just get a little further you'll be able to make it out and all you need is the morale to do it.
Ahah, thank you! :D
I like how bubbly it sounds, it kinda takes me back to A-Z videogame quest but still a fun listen. It kinda feels like it'd be the background music for an arcade area, all the games lined up in a happy little row waiting for someone to jump in and join the adventures they have to offer.
Very nice! It just has the feel of a happy ending and everything being all wrapped up in a bundle of sunshine after a big adventure has been completed. All in all it was a pleasure to listen too, the perfect balance between upbeat and mellow. It'd make an epic credit sequence track.
Thanks! I really like the way you described the "feel" of the song, you really got what I wanted to express!
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